Riftwars: Week 2 - First Movement
This week was about giving the world its first sense of movement.
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Not building everything from scratch - but proving it can move, breathe and respond.
Firedrake Games
Development updates and production notes.
Every project starts somewhere.
This week, Riftwars went from being nothing more than an idea… to something real.
The concept is simple:
- A world under siege.
- Rifts opening as bridgeheads from the Demon Realm
- A demonic invasion that won’t stop unless someone closes them.
That’s the game I’m building.